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Thread: Expeditions Are Unrewarding & Boring

  1. #31

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    Hi, i think that you have to change the expedition, maybe a loot for each fight done + the chest at the end, like this everybody on the guild ll be happy to play the expe.

    Krigg : legendslayers
    Kriggah : Ordomortis

  2. #32

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    Expediton loot just TOOOO sad all guild do battles and then we get dust and some low items? What is this? I could just play solo heroic, what is the point of expeditions?? Nothing any good it......

  3. #33

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    Long Story Short: Expedition Rewards are just TOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOO SADDD!!!!!

  4. #34
    Gauldroth's Avatar
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    it's possible to play since 1 week, ( nealry 30h farm), play with friends, sleep 4h by night somtime to win a expedition lvl... AND LOOT A GOOD ARTEFACT?!

    Wake up the expedition reward is stupid.

  5. #35

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    Hey,

    Let's say a team of 12 active players reach Expedition level 40. With casual daily play it took around 4 days.
    With 50 encounters it's 6.25 battles for each player and they average 3 battles in an hour (Taking shrines, waiting for co-op partner, finding fight..etc).
    Let's assume that one level takes about 2 hours, where 3 players get rewarded. For all the 12 players to grab a chest at the end of a level, this team has to complete 4 levels, above expedition level40, which takes about 8 hours. (In reality it might even take 10-12 with breaks)
    If those players can dedicate their time and make use of the 3 days that is left from the season which is rarely the case, they could end up with about 3 Chests with 8 hours of play a day.
    Now, I'm not sure about the droprates of those new items, but these tend to be extremely low. Let's take 10%.
    Not mathematically correct estimation, but this team has to play 3 weeks straight for everyone to get an item is droprate is 10% which I'm sure is not he case.

    More players won't make it any better, just have to share loot between more.
    SupaSaiyajin // SupaGoku // SupaVegeta // SupaGohan

  6. #36
    Zharo's Avatar
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    I understand that the game needs to be played longer for many players so that investors and developers can get some returns with the brand, beyond the financial part also, of course, but I think it would be fairer if all this battle give a chance of receiving an item, expeditions resources, potions, runes and scrolls, because it is difficult to motivate more than 10 players participating in the expedition, long 25 battles and then only 3-6 them take a small amount of resources or some item ...

    Some guilds have better conditions to advance in expeditions than others, some guilds can buy a lot of resources, others don't, think it would be fair to some guilds that can never be leader of expeditions if only every battle could receive expedition resources in order to motivate players to participate more and also be able to have any chance of restoring buildings in the Province without having to wait for so long.

  7. #37
    Mentalmoo's Avatar
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    Quote Originally Posted by Zharo View Post
    25 battles and then only 3-6 them take a small amount of resources or some item ...
    It gets worse at lvl 39, you have to do 50 battles... Coop fights are long and boring :/ There needs to be an option for solo or coop fights in exp & raids just like normal battles. Most players like fast & fluent gameplay but coop only slows down the gaming experience for advanced players.
    Hero Name: MooMooFarm
    Guild: Jagdkommando

  8. #38
    Mentalmoo's Avatar
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    Also if your coop partner gets dc or error while fighting in a high exp lvl fight you're pretty much screwed! If you lose troops you can't do retry either...
    Hero Name: MooMooFarm
    Guild: Jagdkommando

  9. #39
    Zharo's Avatar
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    LOL it is sad to hear, my guild has good players, but they don't have interest in making expeditions, prefer raids, because are faster and offer better rewards..

  10. #40
    Mentalmoo's Avatar
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    Quote Originally Posted by Zharo View Post
    prefer raids, because are faster and offer better rewards..
    Yeah the rewards are better in raids & heroics then in exp right now. But even the drop chance for a good item to drop in heroics/raids/exp are such a small percent chance to drop. They seriously need to increase the drop chances in exp/raids/heroics to keep players motivated so they feel the game is rewarding & that special item upgrade they've been looking for is right around the corner.
    Hero Name: MooMooFarm
    Guild: Jagdkommando

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