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Thread: My opinion for this "superguild"

  1. #21
    Community Team BB_Eraya's Avatar
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    Directed to everyone: Please try to not get personal in this discussion guys and gals!

  2. #22

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    That is the idea.
    Make a competition.
    Make date to compete with our superguilds.
    Take your alliance partners intolerant your own superguild and let us see who's best on Server.

    Regards Traumfix

    AoD_JAG_FD_DEA
    Traumfix


    Leider in Englisch wegen Zwang

  3. #23

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    Quote Originally Posted by FaileAybara View Post
    And about the gear ur righ, but i guess this happen in almost every guild. Officers take the best for them anf for them alts, take the second for them favorites, and for others what left.
    This is not correct. I have set up a spreadsheet to track members gear for our guild. It is updated just before a big push and the players with the low stat gear get priority over the players with high stat gear as long as they are putting some effort forth in the expeditions. It isn't flawless but it works pretty good. We are to the point that gear with the stats that are less than 900 points can be sold for gold. Of course there are always some new members coming in so we can still gift this gear to them until we have them fairly well geared up. We also try to take into account player preferences such as does the player want high magic or high heroic support. It is really hard to get good gear to everyone even the officers or more active players because the drops are so random. You could do an expedition level and see 75% of the drops are for one particular class so it is disheartening for players of other classes who have a much lower chance of getting something. The drops found in expedition should be made available to the entire guild at an expedition trader where anyone can buy what they want as long as their hero was part of the guild at the start of the expedition season (to prevent an in game economy).

    Also the whole timer limit of 1 minute is way, way, way too low. Especially when you have to search through a spreadsheet to see who to gift it to as well as discuss it with other officers of the guild. It should at least be 2 minutes but would likely be better set at 5. I even sent in a support ticket about this and was told nothing could be done about it but the support personnel agreed that 1 minute was not long enough. I would think it would be fairly easy to change a simple timer..... In the last partial push our guild made, we also encountered a new bug where even though the timer was not fully counted down, it was cut short and the player who took the treasure was forced to keep it before they had a chance to gift it. Thankfully it was only gear that would improve an existing player by a mere 20 points or so but still it is a problem.
    Chromatic

  4. #24

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    Quote Originally Posted by Butsche82 View Post
    That is the idea.
    Make a competition.
    Make date to compete with our superguilds.
    Take your alliance partners intolerant your own superguild and let us see who's best on Server.

    Regards Traumfix

    AoD_JAG_FD_DEA
    Why u ppl, just dont do the gates with ur own guild? When u merge the 3 activiest guild, and did that u call competition, but i call other, what u show? Nothing amazing, special or super /thats my opinion/. Everybody with enough players can do the same or better, just need a some coordination.
    In this small comunitty, from where u expect to have enough ppl to do the same like u? How much guilds must be merged, if u r 5, then the others need to merge maybe 10, coz the mostly of the other guild is low or medium active, even 10 may still enoug. So that u call idea, is not a real.
    Ok, i have nothing agains if this is competition, but is not in real. U know very well, that server is very small comunity, with maybe not much than 100 active 30 lvl player in same time.
    p.s. And even if the other guild got merged enough players to beat with u, what then about the rest? 2x super guild and for the rest players?
    U still cant understand u break the server with that u doing. Find and bring enough players in this server, and then maybe this will be not bad idea.
    I think the game is developed that way, exactly to limited that issues like ur now /again/, but u found a way to avoid it.
    The exp is setted to be like PVP/PVE, is not like in many other games, when is pure pve, and pure pvp in mostly casses.
    It can be world events for that, this is good idea, other is not. I vote to be denied for u to this again.
    There must be a world event for that case.
    Last edited by FaileAybara; 15.01.16 at 17:31.

  5. #25

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    Quote Originally Posted by Gravel View Post
    As much as I didn't want to respond to this post, I feel the need to because I feel as though it is the current design of the expedition system that has for the most part created animosity towards the so called "Super Guild". Some of the guilds involved in this "Super Guild" have done things in the past that have made this animosity worse like trying (whether successful or not) to get members from other guilds to come join them. A person really can't fault them for trying to get good players but I believe it is the way they went about doing it that caused the issues. The term they coined for themselves, "Super Guild" is also another reason why a lot of players don't like the group because it implies they are superior.

    Also 2 of the 5 guilds are quite strong guilds so you see them take one of the gates on a regular basis and they know they are strong so they do use this to their advantage by taking a gate to say 30 fairly quickly and then switching over to raiding to take advantage of the XP bonus. Most guilds will see them at the top and stop pushing because they feel it isn't worth it since they can't compete on the gate to get the bonus for any significant duration of time.

    One of my fears when the "Super Guild" was formed was that it would stay together and continually take all three Gates each week not letting any other guilds have them. I suspect this did not happen for a couple of reasons. One of the reasons could have been that some players left the original guilds because they were left out of the group and figured that no-one would come back so they looked for a different guild. I suspect the second reason was due to the officers taking a lot of the good gear and giving the crap gear to other players who were working just as hard. I have to admit, I was curious to see if gear obtained at higher levels would have increasing stats so I spent a lot of time that week and the following week scoping out the gear members of the "Super Guild" had on. What I noticed was that a lot of the high ranking officers had really good gear on their mains and their alternate characters yet some of the players had no good gear at all. Several of the players that did not seem to get good gear also left their original guilds so this is why I suspect this is what happened. I can't say for sure but from what I saw, it is a safe assumption.

    Now whether or not Gate 3 is bugged is debatable. The claim that Gate 2 was bugged was quickly dispelled once another guild took back control of that gate. I suspect that it won't be long before all three Gates are in their control and I also suspect that if anyone took Gate 3, it would be quickly retaken. I was really tempted to convince our guild to take Gate 3 and call the bluff but it takes a lot of effort and coordination to push a Gate to as high a level as you can. Now IF Gate 2 was bugged and support fixed it, that would indicate favouritism towards a select group of players which will make a lot of other players unhappy as many guilds still have bugged gates that they can't enter even though they have poured a lot of time and energy into getting the resources into their bugged gate.

    Now I have to look at the other side of the coin from the "Super Guild" perspective. If they truly are wanting to compete with the other server by beating their records then the only way to do it quickly, is to get a bunch of active skilled players into a single guild so that you can have a full guild pushing a gate at a time. The other way involves slowly building up your guild with strong active players until you are able to be competitive but could take months or years to do. Most guilds will have a mix of active players, casual players, alternate heroes so the more you have of the latter two, the harder it is to be competitive. It also takes a lot of resources and effort to get a new guild up because if you want to seriously push a Gate to a very high level, you want to have all shrines up. It could do without the XP shrine I guess and you wouldn't need to have creature dwellings in that type of guild but you would also need the guild headquarters for guild mailing capability. It also takes a lot of coordination to set up a push because there are some people that will take work off to do this. So if Gate 3 is bugged, I can certainly understand the frustration IF the true goal was to push Gate 3 as high as possible.

    Now you might ask why I keep saying "IF" in some of my statements above. I can't say for sure I know this guilds true goals because I did suspect it would be a push to try and set a new high for levels reached on one gate. The only incentive to take all three gates would be to double up on expedition resources which would only be possible by using the "Super Guild". And even though they are frustrated, there is no reason to take it out on other guilds by taking all three gates. That is just going to cause more and more people to leave the game. There are a lot of players that are about ready to quit the game mostly due to how buggy / laggy the game is and due to lack of new content. But little things like not being able to take a gate because there is a "Super Guild" that is taking all three every week will be an additional turn off for many players and might be the final straw for them.

    Can I fault the "Super Guild" for this? The answer is NO.

    The problem lies with how expeditions are set up. This whole game seems to be based on the premise that players need to put in a lot of hard work for very little gain. It is also ridiculous that the XP bonus is only provided to a guild leading a gate during the current season. It is very hard to take advantage of that if you are trying to set a record, whether it be a server record, a guild personal best, game wide record, etc. The XP bonus should be granted to any guild that holds a gate at the end of a season. That is the best reward that could be given to a guild for winning a gate because they can actually take advantage of the XP bonus. The bonus for leading a gate should be changed to +100% to the expedition resources collected. That just makes a lot more sense to me. As for the gold, wood, metal, crystal and dragon steel bonuses maybe they could be split up amongst the gates so that there is a reason to push different gates. For example Gate 1 would provide the 100% bonus to gold wood and metal, Gate 2, 100% to crystal and Gate 3, 100% to dragonsteel but this will still create demand for a specific gate.

    An alternative solution would be to make the common resource bonuses (gold, wood, metal, crystal and dragonsteel) level dependent such as the following:

    Reach lvl 10 - +100% gold next season;
    Reach lvl 20 - +100% wood next season;
    Reach lvl 30 - +100% metal next season;
    Reach lvl 40 - +100% crystal next season;
    Reach lvl 50 - +100% dragon steel.
    Leader of gate gets +100% to expedition resources (dust, orbs and spheres);
    Winner of gate gets +100% XP bonus.

    This alternative solution would still have a competitive element to the expeditions but many guilds could reap some rewards from doing them but there would be no advantage to taking one gate over the other. This would also eliminate the need for any one guild to take all three gates.

    This doesn't solve the main issue at hand which is the creation of "Super" Guilds. Many players have long wished for an Alliance Expedition which would be a single gate that anyone from an allied guild could enter. This would save all the coordination effort and the need to leave a guild to go into another guild etc. I would also suggest that if this were ever implemented that the rewards be doubled for all guilds in the alliance to make it worthwhile.

    BlueByte needs to step up to the plate at some point in time and provide the player base with some sort of an outlook for the future of the game. The lack of any new content or hint of future development has resulted in a situation where players are trying to make up new ways to keep the game interesting such as setting server records or beating the records of another server.
    I can simple called this - cartell. The biggest deal each other, and going more and more powerfull /and i think they, or pieces of them know that very well, whenever they told that stories for competition/, for cost of the smallest. Yes they take their buffs, every time when they did it again, they go more powerfull and more, and the rest - revert.

  6. #26

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    Good grief some of you have wayyyyy too much free time!! You wrote essays (mind you, your english is often atrocious)!!
    I fail to see what the big deal is about, so some active players came together and are playing in a Super Guild. Well good for them!
    If you feel offended by this, try to get a group of good players who are willing to put the time and effort and do the same. I would like to see other super guilds competing.
    You may not like it but the fact that there is reward for winning all 3 gates says enough.

    Try to get past your own small minds and have fun playing

  7. #27

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    Quote Originally Posted by Obilisa View Post
    Good grief some of you have wayyyyy too much free time!! You wrote essays (mind you, your english is often atrocious)!!
    I fail to see what the big deal is about, so some active players came together and are playing in a Super Guild. Well good for them!
    If you feel offended by this, try to get a group of good players who are willing to put the time and effort and do the same. I would like to see other super guilds competing.
    You may not like it but the fact that there is reward for winning all 3 gates says enough.

    Try to get past your own small minds and have fun playing
    So its not real life, its a game, but in many country if i compare the real life with the game, that issues is out of law. To making a cartell is out of law to keep the concurrence in good level, and to avoid the biggest to deal each other in a way to make more money and power. What exactly happen in the game with that issue they/u did. If in real life is about the money, power and concurrence, here is about the game balance, fairplay and many resources. I bet the next week will be not empty place around the Evil Satanislav place. Simple yes? We did cartel, win tree gates this week, and in the next will make enough resources to start how much new guild or dwellings we want.
    If someone cant understand this and why this is bad for the game, he has some wrong with him.

    And these stories for guild competition... at least u must have a lil respect for others to not tell us that ***.
    Its pretty clear is almost all about resources which to keep and make them more powerfull. They take first gate 3, which is the AOD place ussualy, Then take the gate 2, when Atlantean have power to reach maze 50, will reach few mazes more, then will take gate 1.

    p.s. And for last i cant understand why they want this, must be super boring, to not have concurrence, and to did all for gearing and resoursing. That have not make sense for me.
    Last edited by FaileAybara; 15.01.16 at 20:16.

  8. #28

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    Hi Faile,

    i have real and listen to your Words and comments wohle Day.
    For mehr if i were you and weite so much, i Would quite this game cause there will be no equality you need. You call the superguild Shows no respect to others, you think that Gravels ideas are ideas of a cartell. So Whats up. Stop talking , start playing or quite game.
    Traumfix


    Leider in Englisch wegen Zwang

  9. #29

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    Quote Originally Posted by Butsche82 View Post
    Hi Faile,

    i have real and listen to your Words and comments wohle Day.
    For mehr if i were you and weite so much, i Would quite this game cause there will be no equality you need. You call the superguild Shows no respect to others, you think that Gravels ideas are ideas of a cartell. So Whats up. Stop talking , start playing or quite game.
    It is cartell for sure, rly not very care if i stay to play or quit. Anyway in that situation, with that rules and dimensions, i lost my enjoy to play. I wanst play a single game from about one year, then found mmho, was happy to see this, but that lost in the past.
    I am old addicted to heroes games player, but this here, yes is it "no equality" i want.

  10. #30

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    I know some pppl dont like me coz of my opinion. I want to ask just one ting. Did JAG and AOD swich players each other to help each other to win? Dont expect to receive honest answear, but just ask.

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